Resurrection of Evil has come under some criticism about the use of the Grabber due to the prior popularity of the similar weapon in Half-Life 2. It also allows the player to catch fireballs and throw them back at the enemy. The Grabber, like the " gravity gun" from the game Half-Life 2, is a physics-based weapon that allows the player to pick up and move certain items. The first, is a tool that was originally developed for Doom 3 "the Grabber". Spawn char_campbell - spawns campbell holding.Resurrection of Evil adds in two new main features to the gameplay that the player can use throughout the game. Spawn char_hazmat - spawns a hazard suit scientist Spawn char_campbell_bfg - spawns campbell holding bfg Spawn env_gibs_spine - spawns a bloody spine Spawn env_gibs_torso - spawns a bloody human torso Spawn env_gibs_leftleg (or right) - spawns a bloody leg Spawn env_gibs_leftarm (or right) - spawns a bloody arm Spawn moveable_burgerboxopen - open burger box Spawn moveable_burgerboxclose - closed burger box Spawn monster_boss_cyberdemon - Cyberdemon
Spawn monster_zombie_maint - "Yellow Jacket" Zombie Spawn monster_zombie_commando_cgun - Chaingun Zombie Spawn monster_zombie_commando - Tentacle Zombie Spawn monster_demon_pinky - Pinky Demon (Cyber dog) Spawn monster_demon_maggot - Maggot demon
Spawn monster_demon_hellknight - Hellknight demon Spawn monster_demon_archvile - Arch-Vile demon Spawn monster_demon_mancubus - Mancubus demon Spawn monster_flying_cacodemon - Flying Cacodemon Spawn monster_demon_cherub - Spawns a cherub (baby locust) Spawn monster_demon_imp_crawler - Spawns an imp that starts out in crawling position. Spawn monster_demon_imp_crawl_armdoor - Spawns an imp in a weird position. Spawn monster_flying_lostsoul - Spawns a lostsoul, somewhat low to the ground. Spawn monster_zombie_bernie - Spawns a flaming Bernie zombie. Spawn monster_zombie_boney - Spawns a strong, boney zombie. Spawn monster_boss_guardian - Spawns the hell boss, the Guardian. Spawn monster_demon_revenant - Spawns a revenant. Spawn monster_boss_Vagary - Spawns the spider boss, Vagary. Spawn monster_boss_sabaoth - Spawns the CPU boss, Sabaoth. Spawn monster_boss_maledict_cinematic - Spawns an immobile, untouchable, unremovable Maledict, the thing you see in the ending cinematic of the game. Spawn monster_boss_guardian_seeker - Spawns the Guardian's Seeker. Spawn monster_boss_guardian_spawner - Spawns the floating blue thing above the Guardian. You might want to use the "Notarget" code so they don't kill you right away. In the console (Ctrl+Alt+~) Type these in to spawn different monsters/weapons. Spawn monster_zombie_morgue - Spawns a zombie similar to the one in the infirmary. Testlight - Makes a light for you to see better Set g_dragEntity 1 - Grabs objects/bodies when you aim and fire at themĬlearlights - All lights turn off. Give pda - Gives PDAs/disks of the level you're in. G_showplayershadow 1 - You can see your shadow during singleplayer. Give all - All weapons with full ammo, health and armor Listlightdefs - Lists indicated def file settings Killragdolls - Kill all non-moving enemies Say - Send message to everyone in multi-player G_showprojectilepct 1 - Toggle hit % to HUD S_showlevelmeter 1 - Toggle sound level display Pm_noclipspeed # - Defines how fast you move with the "noclip" code turned on. Pm_crouchspeed # - Defines how fast you are when you crouch.
Pm_runspeed # - Defines how fast you are when you run/sprint. Pm_walkspeed # - Defines how fast you are when you walk. Pm_jumpheight # - Defines how high you jump.Ĭom_allowconsole 1 - This will make it so you only have to press ~ to open the console, no longer alt+ctrl+~. Press Ctrl+Alt+~(Tilde) to bring up the command console in a single player game.ĪviDemo - Saves a demo of your playing to an AVI movie file